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Mishima Primer (beginner tactics)


Every Mishima is, in essence, the same character. The core moves and the basic strategy between them is essentially the same. This section will show the basic strategy for all the Mishima's (currently, that is Heihachi, Kazuya, Devil and Jin Kazama.)

Crouch Dashing


The crouch dash is the stick motion f,d,df. From the crouch dash the any mishima can do one of the following
  1. wind god fist (wgf) f,d,df+2 *Hits mid Very fast. Excellent combo starter.*
  2. thunder god fist (tgf) f,d,df+1 *Also hits mid, it is not very fast, but it is ver damaging*
  3. hell sweeps f,d,df+4 *Hits Low, Great for mixups. holding df while pushing 4 will do more sweeps*

The Mishima crouch dash is feared because of the frightningly fast mid-low mix up.

Another move the Mishima's share is the Twin Pistons.
Devil and Heihachi do them by df+1,2
Kazuya and Jin do them by ws+1,2
Heihachi and Devil uses the twin pistons in juggles, for counter attacks, and poking
Jin and Kazuya primarily as a suprise attack to start juggles.

The Mishima's also all have the
Flash Punch Combo 1,1,2 *The best of the 3, hits high, high, mid. The priority and speed of the punches is excellent for stopping incoming attacks, and also for pinning down your opponent*
Demon Slayer 1,2,2 *The worst of the 3. All 3 hits can be ducked. Use the Demon massacre VERY sparingly*
Demon to Right Kick 1,2,4 *Devil doesnt have this. Every other character does a different kick.*
These moves are the foundation for the Mishima fighing style.