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Know your opponant


Tekken is a deep game. So deep that fighting styles actually emerge from your opponants. You could play against two people who use the same character and have two totally differant matches. Maybe they attacked you with a flurry of attacks, or devistated you with two life draining combos, thats what I'm talking about. If you can understand what kind of player you are facing then you can prepare to fight them.

The Bastard- The bastard will hurt you, bad. They know the most damaging combo's and are not afraid to wipe up the arcade with you. When you are on the ground, a bastard won't let you up and will take every hit he can give. Cheap? Forget about it, a bastard only wants to win.

The Masher- The masher will hurt the machine, bad. Smashing the buttons as if they were analog and hitting them harder will make Eddie kick faster. They generally do more damage to the machine then their opponants. They have no tekken skill, and rely on luck. Many people suggest you beat a masher down, I encourage you to try to give mashers a "leg up" to become better players.

Proximity Players- These people keep you at a distance. Which distance? Any distance they choose. They might stay just out of throw range, they may stay in your face, but one thing is for sure... if you move foreward a step, they move back a step. If you move backwards, they progress. They will stay some space away from you the whole match if they can, and they will if you let them.

Patient Players- or "turtles." These players play a viscious waiting game, calmly blocking your attacks untill they see an opening to strike. Patient players will let the fight come to them.

Frenzy Players- or "pitbulls" Frenzy players will be on you like stink on shit. Frenzy's use custom strings, 10 strings, guard breaks, quick hits low hits... anything they can, and (hopefully for them) faster then your guard stun will let you recover. They will eat you alive in guard damage and make you choke when you attack... reducing your game to squat. Frenzy players can play slow too, but always one step ahead of their opponant.

Wrestlers- Simple enough, wrestlers like to throw. Their whole game revolves around throwing. They know that throws can cancell just about EVERYTHING if you time it right. They will make you stand up by planting a bunch of popups on you, then they throw you. They know every chain throw that king ever had. If you don't know how to escape their throws, you might as well not even bother.

The Technicians- A true technician can qoute you frame data for any move in the game. They know combo's as mathematical formulas. Expect nothing but the best from these lunatics. A tech also has the honed skill of knowing exactly how far they need to be to hit you at any time (like a Proximity Player, but a tech doesn't need to stay in any range.) The technician is a bad motherfucker. With the power to "feel you out" with power strikes, these are the tournament winners.

Scrubs- Don't laugh. We were all scrubs at one point. A scrub is a beginner. A person who wants to kick ass, but just don't have the skills to get the job done.

Recruiters- Last, but certainly not least the recruiters are responsible for bringing in new tekken blood. They offer a helpful leg up to the new guys/girls (aka: "recruits")by pushing tekken onto them and helping them overcome the steep (and intimidating) first step of playing tekken. If you see a new recruit, it may be best not to totally decimate him/her. Instead, help them to enjoy the game and build some skill... then dominate them :)

These are a few of the types of tekken players, it's not often that a person will stick to one style and never vary his game. More often then not, people mix up thier games to be unpredictable. Just try to be aware that a wrestler and a bastard (for instance) are two seperate styles that will act/react differantly to your game. And knowing what your up against is key to winning.